Items cannot be rotated. Just know that no matter which direction you go, the object will be positioned towards you.
Place a freely rotatable block. Choose your hot bar furniture. Rotate the lock in the desired direction and keep the rotation locked. Note: If you rotate the block before selecting the cabinet in the link bar, the rotation will be canceled.
To use it, place it on the opposite corner of a secure structural block or second corner structural block. Then tap Recognize using a memory block.
For stairs: to place the stairs in a specific direction you need to use // (command) (slab type) [opposite = east / north / south / west]. The other way to do this is as follows:
- Choose what to move, use pos1 and pos2 as described above.
- Look in the direction you want the building to move.
- Use // move (numbers).
Pull Block (Standard G): Moves the block towards you horizontally. ** For above ** Only works with an air gap, no longer moves like a piston. Rotate / Transform (V by default): Changes block metadata affecting texture / direction (only for vanilla blocks).
This can be done via command blocks or by entering it directly into the chat. Switch to the coordinates of one corner of the rectangular area and the coordinates of the opposite corner. This will create the entire first block from the area to the second block.