Client-server architecture

Client-server architecture,

Definition of Client-server architecture:

  1. Technologies that divide computer and application software into client and server types to make better use of available computing resources and share computing loads. Client computers provide user interface functions and all or part of application processing, while server computers can provide large storage capacity, large data analytics and / or high resolution graphics. Typically, multiple client computers connect to a server through a network (or networks), which can be a large personal computer, a mini computer, or a central computer. Each computer connected to the site acts as a client, while the computer on site acts as a server. This is also known as client server environment.

How to use Client-server architecture in a sentence?

  1. You should try to build a good client server architecture so that everyone understands how your website is being used.
  2. The new online video game uses a client server architecture to allow multiple users to interact with a corporate game server. This is the most effective way to deal with a large user base.
  3. The introduction of client-server architecture has greatly increased mass productivity, with thousands of employees working on their client computers, performing daily tasks and checking emails, while accessible data on high-speed servers. Live what they do. Only necessary work. Data extraction and computing. Maximum speed and accessibility for all workers.

Meaning of Client-server architecture & Client-server architecture Definition